Monthly Archives: October 2015

Algoritma & Pemrograman – Pertemuan 5 (Review)

Pointer & Arrays Pointer Basically, variable that functions as a storage for another variable. Syntax: <type> *ptr_name; Most used operator in pointer: * (Content of) & (Address of) Example: int i, *ptr; ptr = &i;   (Using number) int 3, … Continue reading

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Algoritma & Pemrograman – Pertemuan 4 (Review)

PROGRAM CONTROL: REPETITION > Basically, repeats a command or set of one for a certain amount of time. > Number of repetition depends on the user, whether it’s defined during coding or during run-time. > There are several repetition/looping operation: for … Continue reading

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Algoritma & Pemrograman – Pertemuan 3 (Review)

Selection > Basically, an instruction or set of one that may or may not be executed, with a predetermined condition as the deciding factor. > Syntax type: If If – Else Switch-case > Syntax: If if (boolean expression) statement; or if … Continue reading

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Algoritma & Pemrograman – Pertemuan 2 (Review)

Operator: symbol yang memproses nilai untuk menghasilkan nilai baru. Operand: bagian spesifik data yang bisa dimanipulasi. Basically, variabel. C =  A + B (= dan +) >> Operator , (C, A & B) >> Operand   Berdasarkan jumlah operand, ada … Continue reading

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Algoritma & Pemrograman – Pertemuan 1 (Review)

Algoritma Basically, cara menyelesaikan masalah secara bertahap atau berurutan. Advantage dari algoritma adalah: Independen dari bahasa pemrograman manapun. Bisa ditranslasikan ke dalam bahasa pemrograman manapun. Hasil atau output selalu keluar sama. Ada 2 cara membuat (merepresentasikan / menggambarkan) algoritma, yaitu: … Continue reading

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